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Design Video Games Without Learning Code

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Video Games in the classroom can be used for/to learn

Programming Animation/Digital StorytellingDigital ArtProject ManagementStoryboarding(Interested in Gamification? Here's a nice LiveBinder collected by the Level Up Book Club)

Here are my top picks for 2012:

GameMaker 

edit 3/1/2014: now called "GameMaker Studio", check out the official "Learn" page that colleague Steve Isaacs and I are contributing to: yoyogames.com/learn

(This is the one I use most in my classes. drag-n-drop, extensive customization, possible intro to programming concepts. LOTS of video tutorials on schooltube + youtube)


GameStar Mechanic 

(for Elementary to Middle School. Built for the classroom. Plays like an adventure game where you earn new game-building abilities/characters as you play through the storyline.


Kodu 

(3D games, drag-n-drop, games can be played on Xbox 360 or PC)


There are others that are built specifically to learn the concepts of programming while building games at the same time:

Scratch

(build games, animations, etc.)







Alice:

(build animations)

Original author: Mr. Suter
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Guest Friday, 28 April 2017

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